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THE WAR CODEX/Events & combat/Imperial Guardian & Baruka
Events & combat · FIELD MANUAL

Imperial Guardian & Baruka

Clear each fortress zone and use its exit warp. Entry preparation, the actual win condition and decisions that save a run.

2 MIN READCheck entry bracketREVIEWED 09 OCT 2026
FIELD REFERENCE

The win condition

Clear each fortress zone and use its exit warp.

Travel is part of the challenge. Move toward the exit as soon as the objective is complete instead of waiting for another wave.

The win condition
CHECKWHAT TO KNOW
PreparationThe entry item for the fortress version offered by your client
Live timetableMU WAR Events page and current in-game notice
After completionInspect the result and actual delivery window
01 / BEFORE YOU START

Prepare for the journey

Check off what you have ready before entering, crafting or changing your build.

02 / THE WALKTHROUGH

Step by step

  1. 01

    Identify the version: legacy Imperial Guardian and renewed Baruka have different grouping and entry rules.

  2. 02

    The renewed Baruka route uses a Baruka Ticket and solo entry from level 1000 in the official guide and supplied S21 renewal data.

  3. 03

    Clear all required enemies in a zone, then use the next warp promptly once it opens.

  4. 04

    Complete the remaining zones and inspect reward delivery. If the client offers the legacy party route, use that route's own instructions.

03 / FROM THE FIELD

What makes the difference

A Season 6 party walkthrough can describe a real historical version while being wrong for a renewed S21 Baruka run.

Confirm the version you entered; not every fortress is a five-player dungeon.

Sources & realm rules

WEBZEN references explain the underlying system. These instructions use original MU WAR wording and practical advice; version differences are identified where they matter. Custom chances, rewards, availability and item requirements are decided by the current client. Live realm timetable ↗.

CONTINUE YOUR JOURNEY

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